Indivisible – Review

Indivisible is a gorgeous 2D game with hand drawn art, metroidvania elements, party based combat, and most importantly – a great story. Mixing all these things together is what Indivisible does best, and is what makes this a charming gem of a game.

The storyline is influenced by southeast Asian mythology and other cultures – you play as Ajna, a fearless girl with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked, and a mysterious power awakens within her.

You then set about exploring the world, meeting other characters along the way – some of whom join your party. The combat is immensely satisfying – the game is based on Valkyrie Profile’s 4-character-buttons system, it has more roots in fighting game mechanics. Prepare to juggle, knockdown, chain moves and special-cancel. The game actively rewards juggling with more meter for you to play with. Each character has their own gimmick, allowing even more depth in combat.

The visuals and the music are also really impressive, and really evokes a sense of place, and adds weight to the narrative. Indivisible had been in development for a while, and I am glad to see the game come to fruition in such a spectacular manner

Pros:

  • Looks great
  • Fun combat
  • Well told story
  • Satisfying Metroidvania elements

Cons:

  • Control issues
  • Jarring intro

Score – 8.5/10

About:

Indivisible spans a huge fantasy world inspired by various cultures and mythologies. A classically-influenced RPG/platformer hybrid, Indivisible tells the tale of Ajna, a good-natured tomboy with a rebellious streak. Her life is thrown into chaos when her town is attacked, awakening a mysterious power in her – the ability to absorb certain individuals into her being. She embarks on a quest to confront the warlord who destroyed her home, uniting people from faraway lands along the way, and discovering new aspects of herself and her world in the process.

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