Saber Interactive (World War Z, the NBA Playgrounds series) today announced the acquisition of Bigmoon Entertainment (Dakar 18), a veteran video game developer based in Porto, Portugal. With 18 games completed in the last decade, the 40-person team — now called Saber Porto — will focus on two new unannounced projects for consoles and PC.
“We’re absolutely thrilled to join the Saber family. Having worked closely together in the past, we hold a deep personal respect and appreciation for the company’s forward-thinking leadership and well-rounded vision,” said Paulo Gomes, Game Director at Saber Porto. “We expect to triple our size by the end of 2020, ramping up in a big way to meet the needs of Saber’s ever-growing gaming roadmap.”
Saber’s latest acquisition builds on a long list of recent achievements for the worldwide publisher and developer, including World War Z, Ghostbusters: The Video Game Remastered, and the NBA Playgrounds and MudRunner franchises. The company, rapidly expanding with almost 600 employees around the globe, now has fully resourced studios in five countries and a publishing office in the U.S.
“Saber is always on the lookout for teams with creativity, passion and expertise, and the crew at Bigmoon is a perfect fit for our culture and ambitions,” said Matthew Karch, CEO of Saber Interactive. “Paulo and the new Saber Porto will help us access talent in yet another thriving region, expanding our capabilities as a developer for both third-party IPs and our own original franchises.”