Age of Wonders: Planetfall was a really great at launch – the only thing i wanted from tha game was more of it – and the new DLC, Revelations – does just that. It adds more content to the game in almost every facet, including some much needed quality of life elements. Age of Wonders: Planetfall was already an exciting strategy game where you build a massive empire, by choosing from one of many given factions – you played to the faction’s strengths, and strategically made progress.
Revelations gives you access to the Es’Teq dynasty, whose Heritor descendants aim to use ancient technology and reincarnate billions of followers across the galaxy, establishing divine rule. You can now explore ancient sites and uncover relics of great power – it’s up to you how you wield that power – harness it or succumb to its power. the new mini campaign is tight, and immensely fun. The new locations are gorgeous, and constantly deliver a sense of fantastical wonder. There are also new enemy units like the Reaper units, which offer new challenges during encounters. Tombs and Anomaly sites are also a great additions which offer great replayability and even some choose your own adventure style gameplay.
Overall, Age of Wonders: Planetfall – Revelations is a solid DLC and is worth your time if you’re invested in Age of Wonders.
- Lots of new content
- New scenarios are great
- New race and enemy units
- None that stand out
Score – 9/10
Revelations sets in motion the return of the entombed Es’Teq dynasty, whose Heritor descendants aim to use ancient technology and reincarnate billions of followers across the galaxy, establishing divine rule. The Heritor wield strong Entropy weapons that are effective against machines and can awaken ancient Es’Teq minds. Claim ancient secrets or succumb to their power in a new campaign with tactical combat and in-depth empire building.
Anomalous Sites Mechanic:
Explore 30+ mysterious sites filled with traps and powerful enemies to reap unique rewards and uncover great secrets. Encounter unique choices based on each faction or Secret Technology.
Additional Campaign Missions:
Experience the awakening of the Es’teq dynasty and the rise of their Heritor descendants with 10+ hours of new content across two campaigns.
New Secret Tech: Heritor:
Use ancient Heritor technology to drain the essence of enemies, fueling the opportunity to use powerful abilities, create strong Entropy weapons, and summon new units.
Tomb World Scenario:
Challenge yourself to complete this deadly new Scenario, where Heritor enemies create an onslaught of destruction. This scenario also includes a new multiplayer questline to allow more players to join in on the action.
‘The Forgotten’ NPC Faction:
Broken, insane, or otherwise unfit for Heritor’s utopian society, The Forgotten were never meant to be resurrected.
Threats to Your Empire:
Reapers are robotic assassins created long ago to destroy those who were friendly to the Heritor cause, but now hunt all who walk the planet. Equally deadly are the Megasow and Piglets, bio-engineered wildlife gone rabid after the fall of the Star Union, which will devour anything in sight.
Locations, Pick-Ups, & Mechanics:
Visit an Essence Gash or Es’Teq Well locations to supply new combat effects or abilities to your units. The Holopad pickup provides diplomatic rewards and additional influence over allies and enemies. Take over Imperial Defenses like the new Soul Beacon, Cluster Mine Launcher, or Firestorm Missile Silo to aid in combat.
All players will gain the ability to take over the new Imperial Defenses, unlocking Operations that boost the combat effect of your colonies. In addition, the Orbital Relays mechanic boosts your empire’s infrastructure to allow for nearly instant unit transportation between sectors – but beware of sabotage interference by enemies!